The Coco Chair is designed by OEO Studio with an eye to create a charismatic signature design that offers a high level of comfort. The chair borrows references to the industrial simplicity, fashion and the Bauhaus, but the inspiration of the design comes from a desire to create a simple yet elegant chair with a minimal use of materials and tools without compromising the design and character. The result is a post-industrial look that is balanced by the chair’s elegant silhouette where the soft curves render a feminine and playful touch. The feminine expression is also what have given the chair its name Coco, which is filled with character and carries a lot of references.
The chair has its own unique personality and friendly appearance that makes it blend naturally into various settings from pared-down ambiances to grand and refined universes. The high level of comfort is, among other features, expressed in the backrests curvy shape, that embraces and relieves the back of the one sitting in the chair. The design also allows the chair to be both playful and loud to more sophisticated and elegant, which gives the chair an almost human character, makes it highly recognizable, enhances its uniqueness and makes it easy to implement in both private homes as well as restaurants, cafes etc.
Designer and Creative Director Thomas Lykke (born 1971) trained as a fashion designer in Copenhagen and San Francisco before turning his eye to the design industry where he worked as Interiors Editor at Wallpaper* Magazine from 2000-2003 before setting up his own design company, OEO Studio, in Copenhagen in 2003.
OEO Studio always seeks to instill a sense of necessity, one that reflects our belief that great design is driven by passion and shaped by the vision to make a difference in a relevant, natural and respectful way. Our approach to design is holistic. To OEO Studio, communication is just as important as the product itself. Indeed, truth lies in the totality of the approach. OEO Studio seeks to touch and inspire people on an emotional level, to create engaging design universes with a cosmopolitan outlook.